Author: ducdat1992 | Date: Yesterday, 16:27 | Category: Software | Views: 1
Vray 1.5 SP3a for 3D Max 2010 | 68 Mb
Vray is a tool includes algorithms to calculate the environmental emulator to the actual indirect light,reflective surface, the radiation of light, color saturation .....
When the ray of light to the object's surface, that surface is illuminated by direct sunlight.
When light rays leaving it illuminated object surfaces by indirect lighting.
GI in the scene is calculated by the huge calculation algorithm is covered Monter Carlo Quasi-random algorithms compute.
The GI is seen directly from the camera or through the reflective surface, for the group refractive Primary Bounce (the key is turned on),
what other use in calculating the overall GI of group Secondary Bounce (the enable secondary bounce).
To account for the emergence of this on Vray have Indirect Illumination panel with a number of computational methods
with different parameters as well as management quality and speed. This tutorial will show you how to set up the basic GI must always be used when using Vray.
The parameters can be reset for each different user, but if you do not understand all the parameters,
this is quick and simple setup that you should try.
Download Links:
http://rapidgator.net/file/11603218/Vray_1.5_SP3a_for_3D_Max_2010_32-64_bit.rar.html
Or
http://ul.to/3j3bio2w/Vray 1.5 SP3a for 3D Max 2010 32-64 bit.rar
http://rapidgator.net/file/11603218/Vray_1.5_SP3a_for_3D_Max_2010_32-64_bit.rar.html
Or
http://ul.to/3j3bio2w/Vray 1.5 SP3a for 3D Max 2010 32-64 bit.rar
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